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AI_TESTING

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Devlog

  • Devlog 5: 05/13/2021- 8:11pm EST
    May 14, 2021 by PixelStrenth
    1
    This Patch: v1.6 (and hotfixes v1.6.1 and v1.6.2) -AI overhall -increased pathfinding -increased attack patterns -added a third map -overhauled previously existing maps -fixed bug with GUI related to... Continue reading
  • Devlog 3: 05/11/2021- 9:31pm EST
    May 14, 2021 by PixelStrenth
    1
    This Patch: (v1.4) Fixed a bug with toggling invincibility... Continue reading
  • Devlog 4: 05/12/2021- 1:24pm EST
    May 12, 2021 by PixelStrenth
    1
    Implemented last patch: v1.5 (and hotfix v1.5.2) Added a scene for 1v1 capability added a main menu added invincibility mode toggle added ability to toggle if you have attack cooldowns or not added go... Continue reading
  • Devlog 2: 05/11/2021- 9:25pm EST
    May 12, 2021 by PixelStrenth
    1
    This Patch: v1.2 (and hotfix v1.3) added controls added button to toggle invincibility added a scene where there is only one enemy added a restart button added restart on death slightly modified ai be... Continue reading
  • Devlog 1: 05/11/2021
    May 11, 2021 by PixelStrenth
    1
    Howdy, This is just a test upload to some AI that I have been working on. I hope that you enjoy; thanks for playing around with it! I am uploading to share it with a friend for some playtesting. just... Continue reading
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